Bronnen

Beyer, H. & Holtzblatt, K. (2016). 3. Principles of Contextual Inquiry. In, Contextual Design, 2nd Edition. (H.3). Geraadpleegd op 30 mei 2020, van https://learning-oreilly-com.rps.hva.nl:2443/library/view/contextual-design2nd/9780128011362/XHTML/B978012800894200003X/B978012800894200003X.xhtml Beyer, H. & Holtzblatt, K. (2016). 5. From Data to Insight: Contextual Design models. In, Contextual Design, 2nd Edition. (H.5). Geraadpleegd op 30 mei 2020, van https://learning-oreilly-com.rps.hva.nl:2443/library/view/contextual-design-2nd/9780128011362/XHTML/B9780128008942000053/B9780128008942000053.xhtml

Beyer, H. & Holtzblatt, K. (2016). 10. The Bridge from data to design: The Wall Walk. In, Contextual Design, 2nd Edition. (H.10). Geraadpleegd op 9 april 2020, van https://learning-oreilly-com.rps.hva.nl:2443/library/view/contextual-design-2nd/9780128011362/XHTML/B9780128008942000119/B9780128008942000119.xhtml#B9780128008942000119

Beyer, H. & Holtzblatt, K. (2016). 11. Ideation: Visioning and the cool drilldown. In, Contextual Design, 2nd Edition. (H.11). Geraadpleegd op 30 mei 2020, van https://learning-oreilly-com.rps.hva.nl:2443/library/view/contextual-design-2nd/9780128011362/XHTML/B9780128008942000053/B9780128008942000053.xhtml Beyer, H. & Holtzblatt, K. (2016). 13. Storyboards. In, Contextual Design, 2nd Edition. (H.13). Geraadpleegd op 30 mei 2020, van https://learning-oreilly-com.rps.hva.nl:2443/library/view/contextual-design-2nd/9780128011362/XHTML/B9780128008942000132/B9780128008942000132.xhtml Beyer, H. & Holtzblatt, K. (2016). 14. The User Environment Design. In, Contextual Design, 2nd Edition. (H.14). Geraadpleegd op 30 mei 2020, van https://learning-oreilly-com.rps.hva.nl:2443/library/view/contextual-design-2nd/9780128011362/XHTML/B9780128008942000132/B9780128008942000132.xhtml Nielsen, J (2000). Why You Only Need to Test with 5 Users. Geraadpleegd op 24 mei 2020, van https://www.nngroup.com/articles/why-you-only-need-to-test-with-5-users/

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